Buck Rogers

Countdown to Doomsday

Role

Addl. Programming: Installation Tool (PC DOS)

Responsibilities

Rewrote our obsolete game installer in x86 assembly language, reducing the shipping disks footprint and providing the company substantial savings* on their retail cost-of-goods.

*Literally more than my yearly salary!

I joined Strategic Simulations (SSI) as a Game Programmer as my first game job in the game industry. The company was still using BASIC and Pascal for its games and tools. My first contributions at the studio included rewriting a couple of game installers, but also building a suite of dev tools and a tiling-graphics engine that were used in multiple games.

Game

Buck Rogers: Countdown to Doomsday

Description

Buck Rogers: Countdown to Doomsday is a role-playing game similar in gameplay, interface, and visual styles to the Dungeons & Dragons games by SSI, despite the completely different setting and sci-fi scenario. The player's first task is to create a party of six characters from a choice of five classes (Rocketjock, Warrior, Medic, Rogue, and Engineer) and six races (Human, Desert Runner, Tinker, Venusian, Martian, and Mercurian). Then, these six new NEO recruits are trained, and are thrust into the battle for Earth.

Source: MobyGames

Release Year

1990

Genre

CRPG

Platforms

PC

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