
Buck Rogers
Countdown to Doomsday
Role
Addl. Programming: Installation Tool (PC DOS)
Responsibilities
Rewrote our obsolete game installer in x86 assembly language, reducing the shipping disks footprint and providing the company substantial savings* on their retail cost-of-goods.
*Literally more than my yearly salary!
I joined Strategic Simulations (SSI) as a Game Programmer as my first game job in the game industry. The company was still using BASIC and Pascal for its games and tools. My first contributions at the studio included rewriting a couple of game installers, but also building a suite of dev tools and a tiling-graphics engine that were used in multiple games.
Game
Buck Rogers: Countdown to Doomsday
Description
Buck Rogers: Countdown to Doomsday is a role-playing game similar in gameplay, interface, and visual styles to the Dungeons & Dragons games by SSI, despite the completely different setting and sci-fi scenario. The player's first task is to create a party of six characters from a choice of five classes (Rocketjock, Warrior, Medic, Rogue, and Engineer) and six races (Human, Desert Runner, Tinker, Venusian, Martian, and Mercurian). Then, these six new NEO recruits are trained, and are thrust into the battle for Earth.
Source: MobyGames
Release Year
1990
Genre
CRPG
Platforms
PC