
Blood
Role
Lead Game Designer / Programmer
Additional Level Design
Team Founder
Responsibilities
Q Studios
Co-founded and managed Q Studios, an indie dev team
Secured a publisher and negotiated the contract and development budget
Recruited, hired, and managed team members
Recruited and managed contractors
Responsible for scheduling, budgets, and capex
Established the vision for the game and gameplay
Created and maintained game design documentation
Prototyped levels and scripted game flow
Designed and co-developed game systems, weapons, AI, movement, scoring, events, and rendering effects
Negotiated the merger with Monolith Productions
Monolith Productions
Lead Programmer from alpha to release for both Blood and the Blood: Plasma Pak add-on
Designed and implemented new competitive game features, including a Capture the Flag mode
Championed and communicated the product vision throughout the studio
Play-balancing of game systems, weapons, enemy AI, level design and difficulty, and multiplayer functionality
Managed feedback from the core team, QA department, play-testers, and executive team
Games
Blood
Blood Plasma Pak
One Unit: Whole Blood
Blood: Fresh Supply
Description
Blood is a 3D first-person shooter video game developed by Q Studios, later acquired by Monolith Productions and published by GT Interactive.
Releases
Blood: Fresh Supply (2019) - Nightdive
One Unit: Whole Blood (1998) - Monolith
Blood: Plasma Pak (1997) - Monolith
Blood (1997) - Monolith
Genre
First Person Shooter, Horror
Platforms
PC
Ratings
Metacritic 82/100 Blood (1997)
Steam 10/10 Blood: Fresh Supply (2019)