
Thinkin’ Things
Role
Game Programmer
Responsibilities
Co-creator and programmer on Thinkin' Things Collection 1, an award winning, pre-K edutainment title on which I produced two play modules for children to manipulate shapes and patterns in time with sound and music.
Lead Programmer on two modules
Developed the Blocks module
Developed the Shapes module
Created the UI subsystem
Codesigned and implemented UI
Integrated music and SFX
Integrated the FastGraph library upon which I built all other game. graphics, and UI subsystems for Blocks and Shapes
Game
Thinkin’ Things
Description
Thinkin' Things was an innovative educational software designed to unlock your child's full potential through the power of play. Thinkin' Things offers a dynamic, interactive experience that blends creativity, critical thinking, and problem-solving skills. With a rich variety of engaging activities, Thinkin' Things captivates young minds, encouraging exploration and learning in a fun, immersive environment. Whether building unique musical compositions, solving intricate puzzles, or exploring the world of digital art, children are inspired to think outside the box and develop essential skills that will serve them for a lifetime. Elevate your child's learning journey with Thinkin' Things – where imagination meets education.
Release Year
1993
Genre
Education / Edutainment
Platforms
PC