Thinkin’ Things

Role

Game Programmer

Responsibilities

Co-creator and programmer on Thinkin' Things Collection 1, an award winning, pre-K edutainment title on which I produced two play modules for children to manipulate shapes and patterns in time with sound and music.

  • Lead Programmer on two modules

  • Developed the Blocks module

  • Developed the Shapes module

  • Created the UI subsystem

  • Codesigned and implemented UI

  • Integrated music and SFX

  • Integrated the FastGraph library upon which I built all other game. graphics, and UI subsystems for Blocks and Shapes

Game

Thinkin’ Things

Description

Thinkin' Things was an innovative educational software designed to unlock your child's full potential through the power of play. Thinkin' Things offers a dynamic, interactive experience that blends creativity, critical thinking, and problem-solving skills. With a rich variety of engaging activities, Thinkin' Things captivates young minds, encouraging exploration and learning in a fun, immersive environment. Whether building unique musical compositions, solving intricate puzzles, or exploring the world of digital art, children are inspired to think outside the box and develop essential skills that will serve them for a lifetime. Elevate your child's learning journey with Thinkin' Things – where imagination meets education.

Release Year

1993

Genre

Education / Edutainment

Platforms

PC

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