
Star Wars Galaxies
Role
Senior Game Designer, Systems
Responsibilities
Verant Austin / SOE Austin
Wrote gameplay and design documentation for several key MMORPRG systems, including Chat/Prose, Resources and Harvesting, Creature AI, Creature Lairs, Dynamic POIs, among many others
Key contributor to the game vision and design bible, and pitched game systems like HAM (health/action/mind)
Prototyped server-side game systems in Java including Creature AI and Lairs, and the Chat/Prose/Mood system, helping the team win PC Best of Show (E3 2001)
Researched and created asset lists for droids, NPCs, commodities, foods, and more within Star Wars canon
Liason with LucasArts Continuity Manager
Improved Designer scripting productivity by developing Java tutorials and coding guidelines, and creating test scripts to evaluate and generate daily build reports
An Empire Divided
Game
Star Wars Galaxies: An Empire Divided
Description
Star Wars Galaxies was a Star Wars- themed massively multiplayer online role-playing game for Microsoft Windows, developed by Sony Online Entertainment and published by LucasArts.
Release Year
2003
Genre
Star Wars MMORPG
Platforms
PC / Windows, Online
Ratings
Star Wars Galaxies: An Empire Divided 71 Metacritic