Star Wars Galaxies

Role

Senior Game Designer, Systems

Responsibilities

Verant Austin / SOE Austin

  • Wrote gameplay and design documentation for several key MMORPRG systems, including Chat/Prose, Resources and Harvesting, Creature AI, Creature Lairs, Dynamic POIs, among many others

  • Key contributor to the game vision and design bible, and pitched game systems like HAM (health/action/mind) 

  • Prototyped server-side game systems in Java including Creature AI and Lairs, and the Chat/Prose/Mood system, helping the team win PC Best of Show (E3 2001)

  • Researched and created asset lists for droids, NPCs, commodities, foods, and more within Star Wars canon

  • Liason with LucasArts Continuity Manager

  • Improved Designer scripting productivity by developing Java tutorials and coding guidelines, and creating test scripts to evaluate and generate daily build reports

An Empire Divided

Game

Star Wars Galaxies: An Empire Divided

Description

Star Wars Galaxies was a Star Wars- themed massively multiplayer online role-playing game for Microsoft Windows, developed by Sony Online Entertainment and published by LucasArts.

Release Year

2003

Genre

Star Wars MMORPG

Platforms

PC / Windows, Online

Ratings

Star Wars Galaxies: An Empire Divided 71 Metacritic

Previous
Previous

Bookworm

Next
Next

Microsoft Flight Simulator (2000)