
Azada: Ancient Magic
Role
Studio Role: Lead Designer/Producer
Azada Role: Additional Puzzles and Game Design
Responsibilities
While working on the initial development of an online game world, I was internally recruited to Azada team to ensure a timely release and improve game play, narrative, and puzzle design.
Created compelling adventure puzzles and mini-games while providing critical design direction, leading to excellent reviews and sales.
Helped the team launch the game, which went on to receive rave reviews from Azada series fans and lovers of adventure/puzzle games.
‘Azada 3’ - Preproduction
Championed the game design and narrative for a proposed next entry in the Azada series.
Recruited and collaborated with an external writer in the creation of lore and puzzle backgrounders for the game.
‘Azur’ - Unreleased Online Game World
Lead Designer and key contributor in creating game design documentation, UX planning, and feature roadmap for a 1920s-themed MMO.
Designed and shepherded gameplay systems, game economy, world layout, and visual asset integration.
Planned and wrote user stories for project features.
Game
Azada: Ancient Magic
Description
Big Fish Games Studios summons you back to the deep mystery and magic of Azada. Too afraid to enter the library, young Titus calls upon your courage and superior puzzle-solving skills to disarm the magical menace. Luckily, Titus has given you a magic medallion to call upon him when in need. Enter the lives of storybook characters in more than 20 magic puzzle books. Meet famous legends like King Arthur, Rapunzel, Henry Jekyll, Buffalo Bill, and many more. Can you unveil the dark hidden secret in Azada: Ancient Magic?
Source: Big Fish Games
Release Year
2008
Genre
Casual Puzzle/Adventure
Platforms
PC